This commit introduces several new features and improvements:
- **Adds Development Tools to `apps.sh`:** The `apps.sh` module now installs essential development tools, including `python`, `pip`, `nodejs`, `npm`, `uv`, and `nvm`.
- **Implements `.zshrc.local` for Private Variables:**
- A `.zshrc.local.example` file has been added to serve as a template for users to securely store their private environment variables, such as API keys.
- The main `.zshrc` file now sources `.zshrc.local` if it exists.
- **Adds AI Aliases to `.zshrc`:** A new section has been added to `.zshrc` with example aliases for interacting with command-line AI tools.
- **Improves `.zshrc` Documentation:** The `.zshrc` file has been thoroughly documented with comments in Spanish, explaining the purpose of each section. The title has also been updated and professionalized.
- **Fixes a Regression:** This commit restores the `ytm`, `ytv`, `ytls`, and SSH agent functions in `.zshrc` that were accidentally removed in a previous step.
* docs: update and improve Readme.md in Spanish
Restore the comprehensive Spanish version of the `Readme.md` and add a new section with instructions for installing the Meslo font, which is required for the `oh-my-posh` theme to render correctly.
The new section is located in the "Troubleshooting" area and provides the necessary command (`oh-my-posh font install meslo`) to ensure a correct setup.
The rest of the document has been reviewed to ensure it is complete and accurately reflects the script's functionality.
* refactor: improve and document all modules and Readme.md
This is a major refactoring and documentation effort that touches every module in the project.
- **Exhaustive In-Code Documentation:** Every module script in the `modules/` directory has been updated with detailed comments. This includes header descriptions, explanations for each function, and justifications for complex logic. This greatly improves the maintainability and readability of the code.
- **Code Robustness and Optimization:** Several modules have been refactored to be more robust and efficient. This includes:
- Optimizing package installations by grouping them into a single `pacman` command.
- Improving dependency checks.
- Standardizing the use of helper functions from `common.sh`.
- Making network operations more resilient.
- **Comprehensive `Readme.md` Update:** The main `Readme.md` has been rewritten to be a complete and professional guide to the project. It now includes:
- A clear and detailed description of each module.
- Information on what each module installs and how it works.
- Instructions for installing the required Nerd Font for `oh-my-posh`.
- An updated structure that is easier to navigate.
---------
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Co-authored-by: Marco Gallegos <marco.gallegos@outlook.com>
Restore the comprehensive Spanish version of the `Readme.md` and add a new section with instructions for installing the Meslo font, which is required for the `oh-my-posh` theme to render correctly.
The new section is located in the "Troubleshooting" area and provides the necessary command (`oh-my-posh font install meslo`) to ensure a correct setup.
The rest of the document has been reviewed to ensure it is complete and accurately reflects the script's functionality.
Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
Dynamically generate the "Install All" module list instead of
hardcoding it. This makes the script easier to extend and less
prone to error when adding or removing modules.
Also, improve the user-facing text for the "Install All" option
to be clearer and more accurate.
Finally, remove unused code to clean up the script.
- Updated the installation menu to include DaVinci Resolve in the "Install All" option.
- Added a new function `run_module_with_retry` to retry failed module executions.
- Integrated retry logic into the installation process for background tasks.
- Improved logging messages for better clarity during installation.
- Created a dedicated logs directory to store installation logs and updated the log file path.
- Added a .gitignore file to exclude the logs directory from version control.
- Created a log file capturing the setup process for the Omarchy script.
- Included detailed steps for installing Zsh and related tools.
- Documented errors encountered during package installations due to database lock.
- Logged successful installations and configuration updates for Zsh and Oh My Zsh.
- Captured user prompts and actions taken during the setup process.
- Added speedtest-cli to the list of applications installed via pacman.
- Included a system update command to prevent dependency conflicts, with error handling for update failures.
- Implemented protanopia shader to simulate red color blindness.
- Added purple haze shader for a magenta tint overlay.
- Created retro glow shader to mimic old terminal text glow.
- Developed retro VHS shader to replicate VHS tape effects.
- Introduced saturate shader to increase color saturation.
- Added scanlines shader for a pure scanline effect.
- Created sepia shader for a vintage sepia tone effect.
- Developed soft contrast shader for reduced contrast viewing.
- Implemented solarize shader for a solarization effect.
- Added sunset shader for a warm orange/pink gradient.
- Created system meltdown shader to simulate overheating system failure.
- Developed technicolor shader for a classic Technicolor film look.
- Introduced thermal shader to mimic thermal camera vision.
- Added tritanopia shader to simulate blue-yellow color blindness.
- Created tritone shader for three color gradient mapping.
- Developed underwater shader for an underwater effect.
- Introduced vaporwave shader for aesthetic vaporwave colors.
- Added vibe-00s shader for a 2000s digital camera look.
- Created vibe-40s shader for a 1940s film noir aesthetic.
- Developed vibe-50s shader for a 1950s Technicolor cinema look.
- Introduced vibe-60s shader for a 1960s psychedelic color palette.
- Added vibe-70s shader for a 1970s warm, earthy film stock look.
- Created vibe-80s shader for an 1980s neon/Miami Vice aesthetic.
- Developed vibe-90s shader for a 1990s slightly desaturated, cool tones look.
- Introduced vintage film shader for a classic film look with vignette.
- Added vintage shader for a general vintage film look.
- Created warm tone shader to add a warm orange/yellow tint.
- Developed x-ray shader for an x-ray vision effect.