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- Implemented protanopia shader to simulate red color blindness. - Added purple haze shader for a magenta tint overlay. - Created retro glow shader to mimic old terminal text glow. - Developed retro VHS shader to replicate VHS tape effects. - Introduced saturate shader to increase color saturation. - Added scanlines shader for a pure scanline effect. - Created sepia shader for a vintage sepia tone effect. - Developed soft contrast shader for reduced contrast viewing. - Implemented solarize shader for a solarization effect. - Added sunset shader for a warm orange/pink gradient. - Created system meltdown shader to simulate overheating system failure. - Developed technicolor shader for a classic Technicolor film look. - Introduced thermal shader to mimic thermal camera vision. - Added tritanopia shader to simulate blue-yellow color blindness. - Created tritone shader for three color gradient mapping. - Developed underwater shader for an underwater effect. - Introduced vaporwave shader for aesthetic vaporwave colors. - Added vibe-00s shader for a 2000s digital camera look. - Created vibe-40s shader for a 1940s film noir aesthetic. - Developed vibe-50s shader for a 1950s Technicolor cinema look. - Introduced vibe-60s shader for a 1960s psychedelic color palette. - Added vibe-70s shader for a 1970s warm, earthy film stock look. - Created vibe-80s shader for an 1980s neon/Miami Vice aesthetic. - Developed vibe-90s shader for a 1990s slightly desaturated, cool tones look. - Introduced vintage film shader for a classic film look with vignette. - Added vintage shader for a general vintage film look. - Created warm tone shader to add a warm orange/yellow tint. - Developed x-ray shader for an x-ray vision effect.
25 lines
590 B
Plaintext
25 lines
590 B
Plaintext
# ================================
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# 🧭 Hyprland input configuration
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# ================================
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input {
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kb_layout = es
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kb_model = pc105
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kb_options =
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repeat_rate = 40
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repeat_delay = 600
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numlock_by_default = true
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touchpad {
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clickfinger_behavior = true
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scroll_factor = 0.4
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# natural_scroll = true
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}
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}
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# Scroll sensitivity per app
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windowrule = scrolltouchpad 1.5, class:(Alacritty|kitty)
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windowrule = scrolltouchpad 0.2, class:com.mitchellh.ghostty
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# Three-finger gesture: switch workspace
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gesture = 3, horizontal, workspace
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